Senior Concept Artist freelance, working for games and films.
Some of my recent project include games & films such as Cyberpunk 2077, Robin Hood (2018), Blade Runner: Black out 2022, Final Fantasy XV, call of duty: infinite warfare, but also upcoming films: Bloodshot, Greenland and Jungle Cruise.
My clients include: CD Projekt Red, NCSoft’s ArenaNet, 343 Industries, Walt Disney Pictures, Alcon Entertainment, Lionsgate, 20th Century fox, Thunder Road Pictures, Square Enix, Pitchdev Studios, Ghost story games, OATS studios, Unit Image, Unity 3D.
In 2012 i co-founded Ragequit Corporation, an Independent video game company with my friend Pierre-Etienne Travers, Cédric Lecacheur and David juhens.
We developed and published Strike Vector on STEAM in 2014, and Strike Vector EX in 2016 on STEAM and PS4.
I am also an instructor at learnsquared you can find my course here!